Development and evaluation of morality curriculum intervention for children in Year 7 to reduce uptake of alcohol and tobacco in high school use. This project builds on previous research that supports the notion that a moral stance against alcohol and tobacco use has a protective effect on uptake of these substances. This study aims to develop morality curriculum components on alcohol and tobacco use for children in Year 7, and to determine the effectiveness of these morality components on preve ....Development and evaluation of morality curriculum intervention for children in Year 7 to reduce uptake of alcohol and tobacco in high school use. This project builds on previous research that supports the notion that a moral stance against alcohol and tobacco use has a protective effect on uptake of these substances. This study aims to develop morality curriculum components on alcohol and tobacco use for children in Year 7, and to determine the effectiveness of these morality components on preventing uptake of alcohol and tobacco use in early secondary school (Years 8 and 9). School-based interventions to date have ignored morality issues in their alcohol and tobacco control interventions. The output of this study will be the development of evidence-based morality curriculum components to enhance the effect of existing school-based interventions on alcohol and tobacco use.Read moreRead less
Intergenerational park design for active and engaged communities. This project will assess the opportunities and barriers for physical activity for intergenerational park users within South East Queensland. In 2015, approximately 80% of the world’s adolescents and 25% of adults were insufficiently active. Physical inactivity costs the Australian economy $13.8 billion annually, and contributes to the fourth leading cause of death worldwide. Local and neighbourhood parks can offer opportunities fo ....Intergenerational park design for active and engaged communities. This project will assess the opportunities and barriers for physical activity for intergenerational park users within South East Queensland. In 2015, approximately 80% of the world’s adolescents and 25% of adults were insufficiently active. Physical inactivity costs the Australian economy $13.8 billion annually, and contributes to the fourth leading cause of death worldwide. Local and neighbourhood parks can offer opportunities for all ages to be physically active and engage across generations, yet are often under-designed and under-utilised for physical activity. Evidence-based design guidelines for active intergenerational parks for use across Australia will lead to higher quality parks that more effectively encourage physical activity and improve health and wellbeing.Read moreRead less
Identifying optimal daily levels of movement behaviours in early childhood. This project aims to discover how much physical activity, sedentary behaviour and sleep young children need each day to best support their development. Through the creation of an international database and the application of innovative analytics, the project seeks to determine the optimal daily balance of these behaviours that results in the best developmental outcomes for young children. The project is expected to infor ....Identifying optimal daily levels of movement behaviours in early childhood. This project aims to discover how much physical activity, sedentary behaviour and sleep young children need each day to best support their development. Through the creation of an international database and the application of innovative analytics, the project seeks to determine the optimal daily balance of these behaviours that results in the best developmental outcomes for young children. The project is expected to inform national movement behaviour guidelines. The expected benefit for parents and professionals is improved confidence in supporting children’s physical activity, sedentary behaviour and sleep. The expected benefit for children is positive development, given the broad impacts of these behaviours on health and well-being.Read moreRead less
Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of ....Framing and Enabling Children’s Active Play using Novel Technology. This project aims to address inactivity in the 3-5 age group through understanding and exploring innovative interactive active play experiences for children, with a view to increasing their physical activity over the long term. This project will be based on empirical research with real children undertaking real interactive experiences in real contexts, in order to understand issues around sustained engagement with these types of systems. We will design and develop solutions that may address the issues and test those interventions in a longitudinal manner. The outcome will be a framework which can be applied in a variety of situations and modalities by designers and developers of such systems, and feed into childhood technology guidelines.
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'Just right' job design: A new model using the Goldilocks paradigm. This proposal will generate new knowledge about designing jobs with the right amount of human movement. Prolonged sitting is now a serious work hazard that contributes to cardiovascular risk and obesity. The high incidence of these conditions in many work systems, such as rail, also presents a critical safety hazard due to threat of sudden incapacity while driving. Expected project outcomes are a ‘Just Right’ Job Design model sh ....'Just right' job design: A new model using the Goldilocks paradigm. This proposal will generate new knowledge about designing jobs with the right amount of human movement. Prolonged sitting is now a serious work hazard that contributes to cardiovascular risk and obesity. The high incidence of these conditions in many work systems, such as rail, also presents a critical safety hazard due to threat of sudden incapacity while driving. Expected project outcomes are a ‘Just Right’ Job Design model showing how tasks can be designed to enhance safety and health while maintaining productivity, and in the unlikeliest of workplaces. This will provide significant benefits for the many working Australians whose safety and health are compromised by exposure to prolonged sitting in seemingly intractable environments.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE170101180
Funder
Australian Research Council
Funding Amount
$327,900.00
Summary
Understanding and preventing road deaths using coronial investigations. This project aims to study coronial death investigations of fatal road crashes in Australia using public health and road safety theoretical frameworks. Fatal road crashes are sudden, unexpected and violent. Each fatality has a lasting effect resulting in immeasurable emotional costs and a financial burden in excess of $3.8 billion per year. Intended outcomes will contribute to understanding of fatal road crashes including pr ....Understanding and preventing road deaths using coronial investigations. This project aims to study coronial death investigations of fatal road crashes in Australia using public health and road safety theoretical frameworks. Fatal road crashes are sudden, unexpected and violent. Each fatality has a lasting effect resulting in immeasurable emotional costs and a financial burden in excess of $3.8 billion per year. Intended outcomes will contribute to understanding of fatal road crashes including pre-crash social factors (e.g. alcohol/drug use and dependence, unemployment, age), the use and effect of coronial recommendations on road safety policy and practice, and preventing deaths on Australian roads.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE210101791
Funder
Australian Research Council
Funding Amount
$401,567.00
Summary
Influence of the food environment near schools on children's food intake. Bridging the disciplines of nutrition, public health, geography and urban planning, this unique and innovative project strives to be the first in Australia to: (i) longitudinally map, measure and monitor the food environment near schools; and (ii) comprehensively investigate how the proximity of healthy and unhealthy food outlets near schools impacts on children’s eating behaviours. The findings will be used to develop a s ....Influence of the food environment near schools on children's food intake. Bridging the disciplines of nutrition, public health, geography and urban planning, this unique and innovative project strives to be the first in Australia to: (i) longitudinally map, measure and monitor the food environment near schools; and (ii) comprehensively investigate how the proximity of healthy and unhealthy food outlets near schools impacts on children’s eating behaviours. The findings will be used to develop a set of policy and practice recommendations for key stakeholders (e.g., school staff, students, parents, community members, retailers, planners and government) to help create equitable and health-promoting food environments near schools.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE220100847
Funder
Australian Research Council
Funding Amount
$394,868.00
Summary
RECONNECT ME: REgaining CONtrol of childreN’s EleCTronic MEdia . This project aims to understand the impact that screen behaviours have on children’s quality of life, social skills and family functioning, and co-design feasible, acceptable and effective behavioural and digital strategies to mitigate this impact. Parents are concerned and are seeking urgent help in the persistent and evolving technology climate, where previous strategies are no longer relevant. Expected outcomes include new knowl ....RECONNECT ME: REgaining CONtrol of childreN’s EleCTronic MEdia . This project aims to understand the impact that screen behaviours have on children’s quality of life, social skills and family functioning, and co-design feasible, acceptable and effective behavioural and digital strategies to mitigate this impact. Parents are concerned and are seeking urgent help in the persistent and evolving technology climate, where previous strategies are no longer relevant. Expected outcomes include new knowledge of the impact of screen time, and the co-design of innovative and user-friendly strategies developed with families, for families, to manage this. The benefits will include informing future effective and scalable screen time strategies for improved quality of life, social skills, family functioning outcomes.Read moreRead less
Improving workplace productivity via an AI-based physical activity chatbot . This project aims to develop, train and evaluate a physical activity chatbot using artificial intelligence and machine learning to improve workplace productivity in sedentary office workers. Productivity losses, due to high numbers of physically inactive workers, cost the Australian economy $14 billion per year. The cost of effective and scalable workplace physical activity programs acts as a barrier to their implementa ....Improving workplace productivity via an AI-based physical activity chatbot . This project aims to develop, train and evaluate a physical activity chatbot using artificial intelligence and machine learning to improve workplace productivity in sedentary office workers. Productivity losses, due to high numbers of physically inactive workers, cost the Australian economy $14 billion per year. The cost of effective and scalable workplace physical activity programs acts as a barrier to their implementation. As such, innovative programs that can reach large numbers of workers at minimal cost are needed. This project aims to generate new knowledge on the use of artificial intelligence to achieve behavioural improvements and will lead to the development of a new type of behaviour change program with broad applicability.
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