Chinese-language digital/social media in Australia. This project aims to study the production, content and use of digital/social media by mainland Chinese migrants in Australia. China’s global rise has generated widespread anxiety about its possible use of diasporic Chinese media to influence the world. This project expects to generate a new framework for analysing soft power and propaganda in digital/social media, while also undertaking a major rethinking of the concept of flexible citizenship. ....Chinese-language digital/social media in Australia. This project aims to study the production, content and use of digital/social media by mainland Chinese migrants in Australia. China’s global rise has generated widespread anxiety about its possible use of diasporic Chinese media to influence the world. This project expects to generate a new framework for analysing soft power and propaganda in digital/social media, while also undertaking a major rethinking of the concept of flexible citizenship. The study will produce a more accurate assessment of China’s influence through migrant media in Australia and elsewhere.Read moreRead less
Discovering a ‘good read’: Pathways to reading for Australian teens. This project aims to support the school, library, and book industries to increase teenagers’ recreational reading. Matching the right book to the right reader is essential to increase young people’s motivation to read. Yet how cultural intermediaries should operate to best effect within the complex ecologies that shape young people’s text selection is unclear. The project expects to generate robust evidence on how teens discove ....Discovering a ‘good read’: Pathways to reading for Australian teens. This project aims to support the school, library, and book industries to increase teenagers’ recreational reading. Matching the right book to the right reader is essential to increase young people’s motivation to read. Yet how cultural intermediaries should operate to best effect within the complex ecologies that shape young people’s text selection is unclear. The project expects to generate robust evidence on how teens discover books and the cultural factors that influence their choices. Expected outcomes include strategies that libraries, schools, and the book industry can use to promote Australian content for young adults, and equip young people to participate more fully in the social and economic benefits of pleasure reading.Read moreRead less
Valuing Web Series: Economic, Industrial, Cultural and Social Value. This project investigates the value of web series as a form of online screen entertainment characterised by original and diverse content produced by emerging creatives. It will deploy the theoretical frame of ‘total value’ to assess the role and viability of web series: value accrued as career development opportunities for digital content makers; value accrued by the audiences who consume web series; and the value accrued by t ....Valuing Web Series: Economic, Industrial, Cultural and Social Value. This project investigates the value of web series as a form of online screen entertainment characterised by original and diverse content produced by emerging creatives. It will deploy the theoretical frame of ‘total value’ to assess the role and viability of web series: value accrued as career development opportunities for digital content makers; value accrued by the audiences who consume web series; and the value accrued by the Australian screen industry as web series contribute to innovation in a rapidly evolving global screen ecology. We have partnered with four leading web series festivals who will benefit directly from a hosting a number of forums for the discussion and dissemination of our comparative findings.Read moreRead less
Addressing Misinformation with Media Literacy through Cultural Institutions. Misinformation can harm democratic processes, social cohesion and public health outcomes. Media literacy prepares citizens for misinformation by developing critical analysis abilities. This project partners with Australian public cultural institutions to increase adult media literacy. Through an action-based, mixed methods approach, the project investigates adults’ experiences with online misinformation and assesses the ....Addressing Misinformation with Media Literacy through Cultural Institutions. Misinformation can harm democratic processes, social cohesion and public health outcomes. Media literacy prepares citizens for misinformation by developing critical analysis abilities. This project partners with Australian public cultural institutions to increase adult media literacy. Through an action-based, mixed methods approach, the project investigates adults’ experiences with online misinformation and assesses their ability to identify and challenge it. Research findings will inform the design and evaluation of targeted evidence-based media literacy training and resources that will be shared across broadcast media, physical spaces and online. Through these initiatives Australians will be better equipped to combat misinformation.Read moreRead less
Heartbeat of Australia: Tracking, Understanding and Engaging News Audiences. This project aims to address the existential crisis of local news by developing a barometer of the health of local news ecosystems informed by longitudinal audience surveys, stakeholder in-depth interviews and case studies of marginalised audiences. Expected outcomes include a robust evidence base to assess the value of local news to audiences and wider society, and innovative new strategies to better address the challe ....Heartbeat of Australia: Tracking, Understanding and Engaging News Audiences. This project aims to address the existential crisis of local news by developing a barometer of the health of local news ecosystems informed by longitudinal audience surveys, stakeholder in-depth interviews and case studies of marginalised audiences. Expected outcomes include a robust evidence base to assess the value of local news to audiences and wider society, and innovative new strategies to better address the challenges the news industry faces in adapting to the digital environment. By devising strategies to produce and deliver quality local news that is financially sustainable, the project aims to deliver significant benefits to the news industry and the wellbeing of individuals and communities across Australia. Read moreRead less
Voice and Belonging: Pathways to inclusion for new migrant communities. This project investigates the role of Australia's ethnic media in the humanitarian and refugee settlement experience, conceptualising media engagement as a key lens through which to foster a sense of belonging. The project expects to provide the first-ever national study of ethnic media, mapping the 'migrant mediasphere' with a focus on new humanitarian and refugee communities. Expected outcomes include conceptual advances a ....Voice and Belonging: Pathways to inclusion for new migrant communities. This project investigates the role of Australia's ethnic media in the humanitarian and refugee settlement experience, conceptualising media engagement as a key lens through which to foster a sense of belonging. The project expects to provide the first-ever national study of ethnic media, mapping the 'migrant mediasphere' with a focus on new humanitarian and refugee communities. Expected outcomes include conceptual advances about media engagement and public connection for new and emerging migrant communities, and media's place in the assemblage of humanitarian settlement services. Significant benefits emerge for humanitarian and refugee arrivals, for media trying to service these communities and for policymakers in urban and regional areas.Read moreRead less
New approaches measuring Australia’s creative workforce: Beyond the Census . This project aims to develop new approaches to measuring Australia’s creative workforce to address increasingly urgent questions about the value of this growing but poorly understood part of the economy and society. It expects to develop and demonstrate novel methods for capturing a range of creative activity currently at the margins of traditional measurement typified by the Census. Expected outcomes, which will benefi ....New approaches measuring Australia’s creative workforce: Beyond the Census . This project aims to develop new approaches to measuring Australia’s creative workforce to address increasingly urgent questions about the value of this growing but poorly understood part of the economy and society. It expects to develop and demonstrate novel methods for capturing a range of creative activity currently at the margins of traditional measurement typified by the Census. Expected outcomes, which will benefit industry partners, the cultural and creative industries, and international scholarship, include new understandings of the scope of creative qualifications, the contribution of creatives working outside the creative industries, the extent of second and other incomes, and the value of volunteering and online entrepreneurship.Read moreRead less
Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of ....Play it again: preserving Australian videogame history. This project aims to demonstrate and evaluate the emulation of obsolete operating systems and programs in a cloud-based environment to document, preserve, and exhibit digital cultural heritage. The challenge of preserving and accessing complex digital cultural heritage such as software is one that collecting institutions worldwide are facing. This project will address this challenge by recovering the history of Australian made videogames of the 1990s, preserving significant local digital game artefacts currently at risk, and investigating how these can be exhibited as playable software using the newest emulation techniques. The project expects to generate new knowledge needed by government, museums and industry to inform future strategy and infrastructure investment aimed at making a range of digital cultural heritage available to the public.Read moreRead less