The Staging and Framing of Comic Performance in the Nineteenth and Early Twentieth Centuries. The aim of this project is to investigate the aesthetics of comic performance through an examination of low comic performance in nineteenth century American and English popular theatre and in the slapstick films of the early twentieth century. Uniquely combining the complementary specialisms in theatre and film this study will pioneer a highly original approach to achieve new ways of considering theatri ....The Staging and Framing of Comic Performance in the Nineteenth and Early Twentieth Centuries. The aim of this project is to investigate the aesthetics of comic performance through an examination of low comic performance in nineteenth century American and English popular theatre and in the slapstick films of the early twentieth century. Uniquely combining the complementary specialisms in theatre and film this study will pioneer a highly original approach to achieve new ways of considering theatrical and cinematic comedy both historically and theoretically.Read moreRead less
What is successful public art today?: exploring how contemporary public art and memorial design shapes public engagement, perceptions and behaviour. Much public money is invested in public art and memorials. The research explores critical questions of value: what the public enjoys about such artworks, if and how artworks contribute amenity to public spaces, and whether recent artworks engage effectively with social memory, identity and politics. The research situates local practice within intern ....What is successful public art today?: exploring how contemporary public art and memorial design shapes public engagement, perceptions and behaviour. Much public money is invested in public art and memorials. The research explores critical questions of value: what the public enjoys about such artworks, if and how artworks contribute amenity to public spaces, and whether recent artworks engage effectively with social memory, identity and politics. The research situates local practice within international trends, to inform Australian designers, policymakers, art patrons and public space managers about recent innovations in technology, craft, creativity and critique, so they can create and choose public artworks and memorials which engage with the potentials of contemporary arts practice, the complexities of contemporary culture, and the diversity of social behaviour in public spaces.Read moreRead less
Real-time Porosity: Using computer gaming technology to map and analyse pedestrian movement in public and private space. This project will make a major, and ongoing, contribution to our understanding of urban space in a major Australian city. The Porosity Lenses will enable a more complete understanding of pedestrian movement that the Emergency Information Coordination Unit (EICU) believes will directly contribute to protecting Australia from terrorism and crime. In the case of terrorism the soc ....Real-time Porosity: Using computer gaming technology to map and analyse pedestrian movement in public and private space. This project will make a major, and ongoing, contribution to our understanding of urban space in a major Australian city. The Porosity Lenses will enable a more complete understanding of pedestrian movement that the Emergency Information Coordination Unit (EICU) believes will directly contribute to protecting Australia from terrorism and crime. In the case of terrorism the socio/economic benefits of even the smallest success can be immeasurable. The need to anticipate and mitigate the impact of catastrophic events on the city will be balanced, in this study, by a concern to maintain freedom of circulation and promote civic opportunities within previously under-utilised zones.Read moreRead less
The Business of Art: Corporate Interventions into the Production, Display, and Reception of the Visual Arts. The corporate presence in the Australian art world has increased exponentially over the past decade, resulting in a redefinition of the arts as an industry not to be subsidised but marketed. This project's analysis of the art historical implications of this corporate presence and an assessment of the aesthetic impact of increased corporate interventions into the production and display of ....The Business of Art: Corporate Interventions into the Production, Display, and Reception of the Visual Arts. The corporate presence in the Australian art world has increased exponentially over the past decade, resulting in a redefinition of the arts as an industry not to be subsidised but marketed. This project's analysis of the art historical implications of this corporate presence and an assessment of the aesthetic impact of increased corporate interventions into the production and display of art is of vital significance to the future of Australia, not only in terms of the quality and type of art that is produced by Australian artists, but also to the way that Australians understand the role of the visual arts in their society.Read moreRead less
The body-computer interface in new media art from 1984 to the present. Our understanding of computers is restricted by dominant cognitive models of the interface. This study produces an aesthetic framework for analysing new media art as a genre and traces its development through changes in the interface from the restricted keyboard/screen assemblage through multiple sensory interfaces to the emerging trend of producing the interface as dynamic relation between biology and code. It examines the d ....The body-computer interface in new media art from 1984 to the present. Our understanding of computers is restricted by dominant cognitive models of the interface. This study produces an aesthetic framework for analysing new media art as a genre and traces its development through changes in the interface from the restricted keyboard/screen assemblage through multiple sensory interfaces to the emerging trend of producing the interface as dynamic relation between biology and code. It examines the development of interfaces between the body and computers in new media art work, establishing that new media artists, from 1984 onwards, have focussed upon the sensate body as site for interfacing with, and interpenetrating, virtual media.Read moreRead less
Dynamic media: innovative social and artistic developments in new media in Australia, Britain, Canada and Scandinavia since 1990. This study will foreground strengths and remedy weaknesses in Australian new media arts and innovative social uses of new media. By studying the international strategies for social use of dynamic media, this study will provide information for Australians to more extensively implement dynamic media within a social context. It will highlight the innovation of Australian ....Dynamic media: innovative social and artistic developments in new media in Australia, Britain, Canada and Scandinavia since 1990. This study will foreground strengths and remedy weaknesses in Australian new media arts and innovative social uses of new media. By studying the international strategies for social use of dynamic media, this study will provide information for Australians to more extensively implement dynamic media within a social context. It will highlight the innovation of Australian artists and researchers in the development of dynamic media and position these internationally. A major long-term benefit of this study will be an online database that will both profile and be accessible to Australian artists, arts organizations, new media researchers and social innovators. Read moreRead less