Discovery Early Career Researcher Award - Grant ID: DE210101107
Funder
Australian Research Council
Funding Amount
$412,744.00
Summary
Ahead of the Game: Balancing the Gaming Industry and Public Interest. This project battles the risks and embraces the benefits of digital gaming. There is a risk that one loses control of their gaming and prioritises it over other duties. This is offset by the benefits of using digital games for health. It is the first to decode and use the health data embedded in the connection between the gamer and their game persona (avatar). It does this by concurrently assessing important gamer, family, cul ....Ahead of the Game: Balancing the Gaming Industry and Public Interest. This project battles the risks and embraces the benefits of digital gaming. There is a risk that one loses control of their gaming and prioritises it over other duties. This is offset by the benefits of using digital games for health. It is the first to decode and use the health data embedded in the connection between the gamer and their game persona (avatar). It does this by concurrently assessing important gamer, family, cultural and game structure features. Findings will prompt the ethical growth of the Australian Health games industry and inform strategies to combat gaming disorder by tailoring games to users' needs. This will uniquely benefit Australians by re-directing this growing industry to better serve the public interest.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE150100667
Funder
Australian Research Council
Funding Amount
$328,000.00
Summary
How “known unknowns” become known: How do people encode unpredictability? As Donald Rumsfeld noted, there are 'known unknowns’. That is to say, people are seemingly capable of learning that some things cannot be reliably predicted. This learning underpins decisions from the trivial (whether to pack a jacket) to the life-defining (whom to marry). An aberrant form of this learning may also underlie mental health disorders. Yet the mechanisms of such learning have been largely overlooked by cogniti ....How “known unknowns” become known: How do people encode unpredictability? As Donald Rumsfeld noted, there are 'known unknowns’. That is to say, people are seemingly capable of learning that some things cannot be reliably predicted. This learning underpins decisions from the trivial (whether to pack a jacket) to the life-defining (whom to marry). An aberrant form of this learning may also underlie mental health disorders. Yet the mechanisms of such learning have been largely overlooked by cognitive scientists and thus are poorly understood. The project, which is based on significant pilot data, aims to examine when and how people learn about unpredictability, and what the cognitive, memorial, neural and affective consequences of this learning are.Read moreRead less