Understanding motivation and practice quality in elite music performance. This project examines motivation and practice quality in elite music performance. It applies major theoretical explanations from other domains where optimising motivation and practice quality has consistently been found to increase performance, persistence, learning, creativity, and wellbeing. The expected outcomes of the project address the competitiveness of Australian musicians, particularly in light of significantly lo ....Understanding motivation and practice quality in elite music performance. This project examines motivation and practice quality in elite music performance. It applies major theoretical explanations from other domains where optimising motivation and practice quality has consistently been found to increase performance, persistence, learning, creativity, and wellbeing. The expected outcomes of the project address the competitiveness of Australian musicians, particularly in light of significantly lower funding for music institutions compared to international counterparts. The research endeavours to inform understandings about the nature of motivation and practice more generally, by extending conceptions that have until now been formed largely through research in non-artistic domains of human accomplishment.Read moreRead less
Development of cognitive functions in adult populations. Cognitive functioning has significant social, health and economic effects in the form of either benefits from improved functioning or costs due to cognitive decline. In the latter regard, an aging population presents major challenges to society. The proposed project will investigate the effects of different training regimes on cognition and a range of related outcomes, including transfer of skills, personality change and social functioning ....Development of cognitive functions in adult populations. Cognitive functioning has significant social, health and economic effects in the form of either benefits from improved functioning or costs due to cognitive decline. In the latter regard, an aging population presents major challenges to society. The proposed project will investigate the effects of different training regimes on cognition and a range of related outcomes, including transfer of skills, personality change and social functioning, on a highly innovative brain training App being developed in collaboration with the Australian Broadcasting Corporation. Read moreRead less
Coding animated narratives as contemporary multimodal authorship in schools. This project aims to investigate a re-conceptualisation of multimodal text creation to include inter-related processes of computer programming (coding) and computational thinking, which have previously been confined to technical fields in education research. The project seeks to generate knowledge of cross-curricular teaching pedagogies and student learning of multimodal composition, coding, and computational thinking i ....Coding animated narratives as contemporary multimodal authorship in schools. This project aims to investigate a re-conceptualisation of multimodal text creation to include inter-related processes of computer programming (coding) and computational thinking, which have previously been confined to technical fields in education research. The project seeks to generate knowledge of cross-curricular teaching pedagogies and student learning of multimodal composition, coding, and computational thinking in schools. The project expects to fortify students' capabilities to participate in new forms of digital authorship, developing their capacity for innovative application of computational thinking and coding. Intended benefits include an established evidence base for strengthening English and technology curricula in Australia and internationally.Read moreRead less
Using mathematics to solve real world problems. This project aims to identify, apply and refine teaching approaches that help secondary students learn mathematical modelling, using mathematics to solve real world problems. The study will investigate the mathematical, cognitive, social and environmental factors that "enable" Year 10/11 students to develop mathematical representations of a real world problem. This project expects to generate theoretical and practical insights into how these enable ....Using mathematics to solve real world problems. This project aims to identify, apply and refine teaching approaches that help secondary students learn mathematical modelling, using mathematics to solve real world problems. The study will investigate the mathematical, cognitive, social and environmental factors that "enable" Year 10/11 students to develop mathematical representations of a real world problem. This project expects to generate theoretical and practical insights into how these enablers promote successful modelling, tasks that support students' development as modellers, and effective teaching approaches that promote student capability and interest in mathematics.Read moreRead less
New play pedagogies for teaching and learning in the early years. Traditional play-based learning in early childhood education cannot account for new play: very young children's everyday play with technologies, digital media and popular culture. This project uses a recently developed web-mapping tool to create a pedagogical approach to new play. The pedagogical approach to new play comprises teaching practices and learning outcomes that capitalise on the educational potential of children's every ....New play pedagogies for teaching and learning in the early years. Traditional play-based learning in early childhood education cannot account for new play: very young children's everyday play with technologies, digital media and popular culture. This project uses a recently developed web-mapping tool to create a pedagogical approach to new play. The pedagogical approach to new play comprises teaching practices and learning outcomes that capitalise on the educational potential of children's everyday play with technologies, digital media and popular culture. It aims to enable teachers to work from a theorised and empirically validated perspective for connecting young children's everyday play with technologies, digital media and popular culture artefacts to their 21st century learning needs.Read moreRead less
Collaborative learning in Australia and China. This project aims to investigate aspects of learning for which “the social” is the most fundamental and useful level of explanation, modelling and instructional intervention. Interactive problem solving and learning are priorities in contemporary education, but have proven difficult to research. This project will use Australian and Chinese research facilities to investigate social interactions and classroom learning by strategically orchestrating co ....Collaborative learning in Australia and China. This project aims to investigate aspects of learning for which “the social” is the most fundamental and useful level of explanation, modelling and instructional intervention. Interactive problem solving and learning are priorities in contemporary education, but have proven difficult to research. This project will use Australian and Chinese research facilities to investigate social interactions and classroom learning by strategically orchestrating conditions for collaborative problem solving and knowledge construction by mathematics students in two very different cultures and pedagogical traditions. Outcomes from this project are expected to identify and optimise the function of social interaction in learning.Read moreRead less
A computational and experimental investigation into the organisation of letters in reading. In alphabetical languages, people need to learn to organise individual letters into groups so that they can read efficiently. This project will develop a model of this process, which will allow great insight into this key aspect of reading in terms of what the most efficient way of doing this is and what may go wrong and cause reading problems.
Determining elements that underpin learning of child-witness interviewing. This project aims to investigate the elements that underpin the learning of child witness interviewing skills. Preliminary indications from pioneering research suggest that positive change in interviewer behaviour is achievable. This project aims to extend that work on a larger scale. Expected outcomes include knowledge about the conditions under which skill acquisition is effective for different learners in disparate con ....Determining elements that underpin learning of child-witness interviewing. This project aims to investigate the elements that underpin the learning of child witness interviewing skills. Preliminary indications from pioneering research suggest that positive change in interviewer behaviour is achievable. This project aims to extend that work on a larger scale. Expected outcomes include knowledge about the conditions under which skill acquisition is effective for different learners in disparate contexts, and how skills can be maintained over the long term. The findings will guide the planning and implementation of interviewer training programs and contribute to improved interview quality and better justice outcomes for child complainants of abuse.Read moreRead less
Data analytics-based tools and methods to enhance self-regulated learning. This project aims to develop student self-regulated learning skills by harnessing the potential of Big Data analytics. The project expects to generate new knowledge at the intersection of learning analytics, educational technology, learning sciences and teaching practice resulting from novel data collection and analysis tools and methods. The outputs are expected to include insights into metacognitive, motivational, and t ....Data analytics-based tools and methods to enhance self-regulated learning. This project aims to develop student self-regulated learning skills by harnessing the potential of Big Data analytics. The project expects to generate new knowledge at the intersection of learning analytics, educational technology, learning sciences and teaching practice resulting from novel data collection and analysis tools and methods. The outputs are expected to include insights into metacognitive, motivational, and technical issues facing analytics-based personalised feedback. The outcomes are intended to offer benefits for developing pedagogical and the design of educational technology. The outcomes can result in improved student learning outcomes in higher education to ensure graduates are prepared for the digital economy.Read moreRead less
Modelling complex learning spaces. The growing use of digital tools and resources means that students' learning activities are no longer tied to unique physical places. Their work is distributed across increasingly complex mixtures of physical and digital spaces, which both shape and are shaped by students' activity. This project aims to identify productive ways of modelling the characteristics and uses of complex learning spaces in higher education. Evidence and models generated by the project ....Modelling complex learning spaces. The growing use of digital tools and resources means that students' learning activities are no longer tied to unique physical places. Their work is distributed across increasingly complex mixtures of physical and digital spaces, which both shape and are shaped by students' activity. This project aims to identify productive ways of modelling the characteristics and uses of complex learning spaces in higher education. Evidence and models generated by the project aim to strengthen the logic connecting the use, management and design of learning spaces. A better understanding of the relations between pedagogy, activity and space will improve the work of architects and other designers, campus managers, university teachers and students themselves.Read moreRead less