Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used ....Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used to augment limited bodily movement via avatars. These can be represented in virtual communities to foster social inclusion. The expected outcome of this project is a new technology that uses whole-body interactions and representational avatars to improve social inclusion for older adults in rural and urban settings.Read moreRead less
Developing an integrated optimisation platform for innovative design of composite fabrication process. This project will develop a new optimisation design tool enabling industry to virtually test innovative design concepts for the next generation of composite manufacturing process. This will reduce composite production cost and energy used, making the Australian composites industry more environmentally friendly and sustainable.
Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used ....Ageing Bodies, Embodied Interactions and Social Inclusion. This project aims to design and investigate innovative technologies to establish meaningful social connections between older people who are constrained by limited mobility. Older adults who participate in social activities benefit from enhanced wellbeing, but social groups are often inaccessible for those in advanced old age, especially if living in rural areas. Emerging technologies, such as depth cameras and body tracking, can be used to augment limited bodily movement via avatars. These can be represented in virtual communities to foster social inclusion. The expected outcome of this project is a new technology that uses whole-body interactions and representational avatars to improve social inclusion for older adults in rural and urban settings.Read moreRead less
Resonance: a digital media art work for cooperative group interaction in the rehabilitation of acquired brain injury. The project, titled 'resonance', encompasses the design and development of an interactive multimedia artwork for rehabilitation of Acquired Brain Injury (ABI). The artwork will promote cooperative group interaction between patients, enhancing their motor and cognitive recovery.
Developing an integrated optimisation platform for innovative design of composite fabrication process. This project will develop a new optimisation design tool enabling industry to virtually test innovative design concepts for the next generation of composite manufacturing process. This will reduce composite production cost and energy used, making the Australian composites industry more environmentally friendly and sustainable.
Parametric VR: An Interactive Virtual Reality System for Parametric Design. This project aims to create a new and intuitive set of user interactions for Virtual Reality (VR) to support parametric designers in architecture and design. Parametric tools are an emerging design technology dominating contemporary practices, yet their interfaces are on traditional desktop computers while VR is only employed to visualise the geometric models produced by the end design. This project will generate Paramet ....Parametric VR: An Interactive Virtual Reality System for Parametric Design. This project aims to create a new and intuitive set of user interactions for Virtual Reality (VR) to support parametric designers in architecture and design. Parametric tools are an emerging design technology dominating contemporary practices, yet their interfaces are on traditional desktop computers while VR is only employed to visualise the geometric models produced by the end design. This project will generate Parametric VR, a system of VR tools to support parametric design. Key outcomes include software tools and demonstrators to support parametric algorithms and processes in VR. This will have significant benefits for design industries, allowing designers to directly edit parametric design entirely in VR across the project lifecycle.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: DE200100898
Funder
Australian Research Council
Funding Amount
$421,979.00
Summary
Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed ....Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed reality integration framework for effective communication, applicable to manufacturing, health, tourism and arts. The benefits are enhanced learning with engaging resources, with positive impact on student learning outcomes and motivation, in both formal and informal education settings such as schools, galleries, and museums.Read moreRead less
Immersive analytics: interactive data analysis using surfaces and spaces. This project aims to explore the potential for new immersive display and interaction technologies to greatly enhance the field of visual data analytics. Humans struggle to understand the masses of complex data they now accumulate. Visual data analytics offers a solution. The project expects to provide practical and theoretical frameworks for immersive data analysis and valuable intellectual property on the first practical ....Immersive analytics: interactive data analysis using surfaces and spaces. This project aims to explore the potential for new immersive display and interaction technologies to greatly enhance the field of visual data analytics. Humans struggle to understand the masses of complex data they now accumulate. Visual data analytics offers a solution. The project expects to provide practical and theoretical frameworks for immersive data analysis and valuable intellectual property on the first practical tools for immersive data analytics. This will provide significant benefits, such as allowing those across government and industry to make more informed decisions from data.Read moreRead less
Discovery Early Career Researcher Award - Grant ID: De200100898
Funder
Australian Research Council
Summary
Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed ....Information Embodiment Framework for Education using Immersive Technologies. The project aims to develop a framework to apply mixed reality technologies in education, by fusing the information with human physical, physiological, cognitive and emotional perceptions. The current approach translates existing contents into 3D which does not scale and causes cognitive overload. The project conceptually advances the design and development of mixed reality applications. The expected outcome is a mixed reality integration framework for effective communication, applicable to manufacturing, health, tourism and arts. The benefits are enhanced learning with engaging resources, with positive impact on student learning outcomes and motivation, in both formal and informal education settings such as schools, galleries, and museums.Read moreRead less
Advancing Human–robot Interaction with Augmented Reality. This research aims to advance emerging human-robot interaction (HRI) methods, creating novel and innovative, human-in-the-loop communication, collaboration, and teaching methods. The project expects to support the creation of new applications for the growing wave of assistive robotic platforms emerging in the market and de-risk the integration of collaborative robotics into industrial production. Expected outcomes include methods and tool ....Advancing Human–robot Interaction with Augmented Reality. This research aims to advance emerging human-robot interaction (HRI) methods, creating novel and innovative, human-in-the-loop communication, collaboration, and teaching methods. The project expects to support the creation of new applications for the growing wave of assistive robotic platforms emerging in the market and de-risk the integration of collaborative robotics into industrial production. Expected outcomes include methods and tools developed to allow smart leveraging of the different capacities of humans and robots. This should provide significant benefits allowing manufacturers to capitalize on the high skill level of Australian workers and bring more complex high-value manufactured products to market. Read moreRead less