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Field of Research : Virtual Reality And Related Simulation
Field of Research : Computer Graphics
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  • Funded Activity

    Discovery Projects - Grant ID: DP0772667

    Funder
    Australian Research Council
    Funding Amount
    $249,000.00
    Summary
    Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of .... Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of this research find application in fields such as computer games, digital animation effects and new media arts. This inter-disciplinary project will enhance collaborative links between the research communities of Computer Science, Art and Design.
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    Funded Activity

    Linkage Projects - Grant ID: LP0235856

    Funder
    Australian Research Council
    Funding Amount
    $135,270.00
    Summary
    QUA:Queensland digital Ultra-Atlas. This project aims to design and develop a digital ultra-atlas of Queensland which integrates the capabilities of GIS(geographical information system) with interactive 4D graphical modelling,knowledge extraction and context-based query and retrieval. This ultra-atlas would allow users to discover knowledge on natural resources,cultural characteristics and historical changes,as well as simulating different effects by providing advanced search capabilities and en .... QUA:Queensland digital Ultra-Atlas. This project aims to design and develop a digital ultra-atlas of Queensland which integrates the capabilities of GIS(geographical information system) with interactive 4D graphical modelling,knowledge extraction and context-based query and retrieval. This ultra-atlas would allow users to discover knowledge on natural resources,cultural characteristics and historical changes,as well as simulating different effects by providing advanced search capabilities and engaging display of spatial and thematically-linked data. Such an ultra-atlas would have enormous impact on facilitating strategic planning and performance in many applications(e.g fire control,environment and urban planning).
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    Funded Activity

    Linkage Projects - Grant ID: LP0349332

    Funder
    Australian Research Council
    Funding Amount
    $84,099.00
    Summary
    Producing 3D video sequences from 2D input video. The project will develop new methods for extracting 3D information from existing films so that they may be used with 3D television monitors marketed by the industrial partner, Dynamic Digital Depth. The 3D representation will allow existing video material such as existing films, TV programs and news video to be viewed in 3D on a suitable 3D TV monitor. This will give a boost to the acceptance of 3D television and film as a preferred medium. Ex .... Producing 3D video sequences from 2D input video. The project will develop new methods for extracting 3D information from existing films so that they may be used with 3D television monitors marketed by the industrial partner, Dynamic Digital Depth. The 3D representation will allow existing video material such as existing films, TV programs and news video to be viewed in 3D on a suitable 3D TV monitor. This will give a boost to the acceptance of 3D television and film as a preferred medium. Expected outcome is a software system that will speed the conversion of 2D video to a 3D representation through automatic and interactive analysis techniques.
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    Funded Activity

    Discovery Projects - Grant ID: DP0344059

    Funder
    Australian Research Council
    Funding Amount
    $50,000.00
    Summary
    Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our .... Sound and Shape Synthesis Using Tensegrity Particle Systems. Pixar's Toy Story amazed audiences with its computer-generated images, yet the sound was still composed and ?tuned? almost wholly by human hand. In industry, virtual reality systems are increasingly applied to simulation and visualisation but, in general, 'sound? is poorly handled. In this project, we seek to research complex systems that will simulate an object's sound, shape and interaction characteristics in a unified approach. Our proposed Tensegrity particle systems generate minimal, stable and robust descriptions of objects in interacting situations. This represents a new and unique approach to the unified representation of multimedia objects with applications in manufacturing and entertainment.
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    Funded Activity

    Linkage Projects - Grant ID: LP0210486

    Funder
    Australian Research Council
    Funding Amount
    $67,635.00
    Summary
    A clinically valid simulator with tactile sensing to train specialists to perform cochlea implantation. This project aims to create a medical simulation system with tactile sensing for cochlear implant operations. The developed system will provide an opportunity to study cochlear implantation process and examine its effect in a patient before it is carried out. It will be also used to train ENT (Ear, Nose and Throat) specialists in cochlear implantation, thus replacing the current costly and no .... A clinically valid simulator with tactile sensing to train specialists to perform cochlea implantation. This project aims to create a medical simulation system with tactile sensing for cochlear implant operations. The developed system will provide an opportunity to study cochlear implantation process and examine its effect in a patient before it is carried out. It will be also used to train ENT (Ear, Nose and Throat) specialists in cochlear implantation, thus replacing the current costly and non-effective method of using temporal bones.
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