The uses of romance for new demographics and multimedia platforms: A model of media innovation in international women's fiction publishing. The national benefit of this project is both economic and socio-cultural. Economically, it investigates new ways to produce and distribute Australian creative content for local and export markets. It identifies how branch offices of global firms can be creative offices. Culturally, it develops scenarios for maximizing the acceptance, uptake and use of digita ....The uses of romance for new demographics and multimedia platforms: A model of media innovation in international women's fiction publishing. The national benefit of this project is both economic and socio-cultural. Economically, it investigates new ways to produce and distribute Australian creative content for local and export markets. It identifies how branch offices of global firms can be creative offices. Culturally, it develops scenarios for maximizing the acceptance, uptake and use of digital technologies by both large-scale publishers and young Australians. It investigates agents along the length of the creative value chain - from authors to audiences - to determine the uses of creative fiction, identifying the features that attract / repel users of published fiction in these genres. Finally it extends the capabilities of users to create their own romance content.Read moreRead less
Mapping the missing grassroots: ethnographic action study of local grassroots broadband content (co) creation and consumption. This project contributes to the National Research Priority, Frontier Technologies for Building and Transforming Australian Industries. Innovative digital technologies which contribute to the development of broadband content and uptake of broadband constitute a key technological frontier for Australia. Broadband and digital media, and the overall new media literacies requ ....Mapping the missing grassroots: ethnographic action study of local grassroots broadband content (co) creation and consumption. This project contributes to the National Research Priority, Frontier Technologies for Building and Transforming Australian Industries. Innovative digital technologies which contribute to the development of broadband content and uptake of broadband constitute a key technological frontier for Australia. Broadband and digital media, and the overall new media literacies required for their effective use, are a major contributor to national productivity, competitiveness, and growth. This project develops frontier technologies for collaborative production, exhibition, and evaluation of broadband content by grassroots creative producers, promoting an innovation culture as well as exploring innovative uses of broadband and digital media forms.Read moreRead less
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE0346446
Funder
Australian Research Council
Funding Amount
$312,000.00
Summary
Australian Creative Resources Archive. The facility will digitise wasted cultural materials to create an accessible archive that meets the needs of Australian researchers, artists, entrepreneurs, and the public, specifically in order to stimulate broadband content development. This unique facility and associated research will: (1) provide a rich resource for broadband content development; (2) provide a platform for productive research collaborations with Australian content producers; (3) develop ....Australian Creative Resources Archive. The facility will digitise wasted cultural materials to create an accessible archive that meets the needs of Australian researchers, artists, entrepreneurs, and the public, specifically in order to stimulate broadband content development. This unique facility and associated research will: (1) provide a rich resource for broadband content development; (2) provide a platform for productive research collaborations with Australian content producers; (3) develop innovative classification systems and associated software for content development; (4) develop new intellectual property and new business models; (5) develop new ways to develop and deliver Australian broadband content; and, (6) develop new understandings of creative production processes.Read moreRead less
Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a vari ....Enhancing the content and experience of Interactive Childrens Television. Interactive television (iTV) as a participatory, on-demand communication provides a unique opportunity to significantly engage, entertain and educate preschool children. Through considerable industry partner collaboration and participation, this project will evaluate three distinct interactive options produced from selected children's television programs with proven success in Australia. Usability studies employing a variety of surveillance techniques will evaluate content design and user response. Children's viewing habits will be evaluated within a social context (the home) and a mobile lab setting using qualitative and quantitative assessment. The results will identify effective ways to produce meaningful interactivity and will encourage future industry based research.Read moreRead less
The Visual Mediation of a Complex Narrative: TGH Strehlow's Journey to Horseshoe Bend. TGH Strehlow's biographical memoir, Journey to Horseshoe Bend, is a vivid ethno-historiographic account of Aboriginal, settler and Lutheran communities of Central Australia in the 1920's. This project intends to construct an extensive digital hub elaborating key textual thematics of Aboriginal identity and sense of ?place?, supplemented with oral histories. Consistent with the Strehlow Research Centre's missio ....The Visual Mediation of a Complex Narrative: TGH Strehlow's Journey to Horseshoe Bend. TGH Strehlow's biographical memoir, Journey to Horseshoe Bend, is a vivid ethno-historiographic account of Aboriginal, settler and Lutheran communities of Central Australia in the 1920's. This project intends to construct an extensive digital hub elaborating key textual thematics of Aboriginal identity and sense of ?place?, supplemented with oral histories. Consistent with the Strehlow Research Centre's mission in the management and preservation of the Strehlow Collection's vast archival materials, the project will provide access to and foster engagement with Strehlow's works. The project will employ innovative visual methodologies in the production and mediation of Indigenous knowledge related to the text. Read moreRead less
Genealogies of digital light. The first interdisciplinary account of practice in light technologies, this project will look in detail at the innovation process in the techniques and technologies used in depicting, recording and projecting light. It will explore how contemporary digital media imitate, advance or retreat from the achievements of older techniques and devices; how accidental artefacts of specific media become desirable outcomes in others; and how these past processes impact on desig ....Genealogies of digital light. The first interdisciplinary account of practice in light technologies, this project will look in detail at the innovation process in the techniques and technologies used in depicting, recording and projecting light. It will explore how contemporary digital media imitate, advance or retreat from the achievements of older techniques and devices; how accidental artefacts of specific media become desirable outcomes in others; and how these past processes impact on design and innovation of new tools. Outcomes will include print and online publications, a conference and collaboration between three universities.Read moreRead less
Researching, designing and evaluating online learning tools to effectively utilise audio-visual archives: critical literacies through rich task interactivity. In collaboration with Film Australia and award winning eLearning company Crank Media, researchers will prototype next-generation broadband learning tools that continually assess and respond to an individual user's knowledge gaps, and enable access to digital resources derived from personal learning styles and preferences. Underpinned by di ....Researching, designing and evaluating online learning tools to effectively utilise audio-visual archives: critical literacies through rich task interactivity. In collaboration with Film Australia and award winning eLearning company Crank Media, researchers will prototype next-generation broadband learning tools that continually assess and respond to an individual user's knowledge gaps, and enable access to digital resources derived from personal learning styles and preferences. Underpinned by distributed learning theory and working with ?rich task? activities within a content aggregation scaffolding the research will design and field test innovative online study and revision activities. It will engage learners in recognizing and switching their learning paradigms appropriately, and in articulating these decisions through dynamic content pathways utilizing Film Australia's invaluable archives.Read moreRead less
Conceiving Connections: Increasing industry viability through analysis of audience responses to dance performance. The development of audiences is identified by the Australian dance industry as vital to the future of the sector. The current project will investigate how audiences respond to highly evolved dance-works. It will explore the kinds of meaning communicated by such works, and the value assigned to them by tutored and untutored audiences. Methods for enhancing audience engagement will be ....Conceiving Connections: Increasing industry viability through analysis of audience responses to dance performance. The development of audiences is identified by the Australian dance industry as vital to the future of the sector. The current project will investigate how audiences respond to highly evolved dance-works. It will explore the kinds of meaning communicated by such works, and the value assigned to them by tutored and untutored audiences. Methods for enhancing audience engagement will be tested through studies in both metropolitan and regional centres. Dance-scholars, artists and cognitive psychologists collaborate with three industry partners to identify and address significant concerns for artists, presenters, advocates and funding bodies, and to train postgraduate reserachers in inter-disciplinary modes.Read moreRead less
Pocket Gamelan: Tuning Musical Applications for Wireless Internet. This project proposes a new mobile electronic instrument prototype suitable for live performance of music. Recent developments in tuning theory will play an important role in the development of the prototype allowing it become a new live electronic performance medium for music. The prototype will be tested using tuning principles that have evolved in music over many centuries on every continent.
Developing a model of animation knowledge transfer relating traditional character animation skills and advanced proprietary animation software knowledge. The project will develop a model for the transfer, to the learning of animation software programmes, of the traditional character animation skills necessary for a sustainable, creative, commercial animation practice. This is significant because the features of advanced animation software programs are regularly modified or transformed. Expected ....Developing a model of animation knowledge transfer relating traditional character animation skills and advanced proprietary animation software knowledge. The project will develop a model for the transfer, to the learning of animation software programmes, of the traditional character animation skills necessary for a sustainable, creative, commercial animation practice. This is significant because the features of advanced animation software programs are regularly modified or transformed. Expected outcomes are a model for transfer and a detailed, critical examination of how traditional character animation skills can be combined effectively with animation software in production studios.Read moreRead less