Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inve ....Performative Body-Mapping (PBM) method for socialising non-humanlike robots. This project aims to transform techniques of embodiment that are central to human–robot interaction, to improve the social skills and acceptability of future robots. Robots are increasingly becoming part of our lives in the sectors of health, education, commerce and leisure. But robots’ social skills today fall far behind their functional capabilities. Performative body-mapping (PBM) aims to address this problem by inventing and trialling a transdisciplinary body-mapping method for socialising non-humanlike robots. Significantly, this would allow for social robots to be non-humanoid in appearance but still appealing and readable to humans, and robots to be taught to interact by using human movement expertise in an innovative, effective way.Read moreRead less
When science meets art: an environmental portrait of the Shoalhaven River Valley. This project will involve a collaboration between art and science to create an environmental and cultural portrait of the Shoalhaven River Valley. Environmental readings of river and land quality will be converted into a visual and audio display for both on-site and off-site visitors.
Linkage Infrastructure, Equipment And Facilities - Grant ID: LE150100081
Funder
Australian Research Council
Funding Amount
$220,000.00
Summary
DomeLab: an ultra-high resolution experimental fulldome. DomeLab - an ultra-high resolution experimental fulldome: This project will establish the first ultra-high resolution (4000 x 4000 pixels) experimental fulldome in Australia (DomeLab). This fulldome facility will provide a powerful immersive dome-based video projection environment. Partners will work collaboratively across three themes: interactive media, future museology and experimental humanities. Through the national research services ....DomeLab: an ultra-high resolution experimental fulldome. DomeLab - an ultra-high resolution experimental fulldome: This project will establish the first ultra-high resolution (4000 x 4000 pixels) experimental fulldome in Australia (DomeLab). This fulldome facility will provide a powerful immersive dome-based video projection environment. Partners will work collaboratively across three themes: interactive media, future museology and experimental humanities. Through the national research services AARNet and Intersect's research data storage infrastructure, DomeLab will extend pioneering research in aesthetic frameworks and frontier technologies to benefit artistic, cultural, museological and humanities researchers. DomeLab is designed as a touring system and will be installed throughout the country at leading institutions. Read moreRead less
Transforming the early modern archive: the Emmerson Collection at SLV. In 2015, State Library Victoria (SLV) received the bequest of the Emmerson Collection: a national treasure of over 5000 early modern rare books and manuscripts, the first and only early modern archive of scale to be held by an Australian institution. Bringing together experts in early modern studies and the digital humanities with specialist library staff, this project will uncover the contents and scope of the collection and ....Transforming the early modern archive: the Emmerson Collection at SLV. In 2015, State Library Victoria (SLV) received the bequest of the Emmerson Collection: a national treasure of over 5000 early modern rare books and manuscripts, the first and only early modern archive of scale to be held by an Australian institution. Bringing together experts in early modern studies and the digital humanities with specialist library staff, this project will uncover the contents and scope of the collection and promote its international scholarly significance to the wider world. In doing so, it will develop new digital tools designed to unlock the value of this unique public resource for a wide range of end-users.Read moreRead less
Reformulating war memory as a dialogical interactive narrative. The project uses cutting-edge visualisation technology to explore ways to communicate and understand the collective experiences and memories of war. The project will enable the active participation of defence personnel and their families in the creation of a world first interactive archive of war stories.
Young People, Technology, and Wellbeing Research Facility. Large numbers of initiatives now mobilise technology to support the wellbeing of young Australians. However, amongst communities undertaking this work, there is currently significant duplication and insufficient sharing of research and best practice models. A Research Facility that consolidates existing research, and guides new research and initiatives will improve service delivery to young Australians by: reducing duplication between or ....Young People, Technology, and Wellbeing Research Facility. Large numbers of initiatives now mobilise technology to support the wellbeing of young Australians. However, amongst communities undertaking this work, there is currently significant duplication and insufficient sharing of research and best practice models. A Research Facility that consolidates existing research, and guides new research and initiatives will improve service delivery to young Australians by: reducing duplication between organizations working with young people; providing an accessible interface with research that can help address the community’s concerns about the role of technology in young people’s lives, and inform future policy and programs; and model effective cross-sector knowledge brokering to Australian industry. Read moreRead less
Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of ' ....Human-Robot Experience: diversifying social relationships with robots. This Fellowship aims to diversify social relationships with robots by rethinking how a robot becomes a social agent. The project seeks to generate new knowledge in human-robot interaction through an interdisciplinary arts-led approach, bringing together creative robotics, performance techniques and participatory design. Outcomes will include innovative methods for knowledge transfer that engage stakeholders in the design of 'robot-assisted living and working' to promote greater quality and diversity. This research has potential for significant social impact by engaging the public in social robot design. Promoting co-production of knowledge across academic, public and industry sectors will significantly benefit Australia’s robotics industry.Read moreRead less
Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital pre ....Archiving Australian Media Arts: Towards a method and national collection. The early years of Australian digital media arts heritage are at risk. Australians were significant contributors to the development of media arts internationally, as well as making and exhibiting work nationally, yet only a tiny portion of the digital artwork by Australian artists has made it into institutional collections. Deteriorating disks and reliance on obsolete hardware and software mean that innovative digital preservation and access solutions are needed if these artworks are to be saved. Working with key cultural institutions, this project will conserve key media art case studies from the archives of media arts organisations, and develop a best practice method for the preservation of our digital media arts heritage.Read moreRead less
Reconsidering Australian media art history in an international context. This project will establish an unprecedented platform for the promotion and understanding of historic media art works from Australia in a burgeoning international media art scene. It will place Australian media art history within an international context by connecting with established networks of scholars and web resources worldwide. The research outcome, a foundational online resource, will provide future artists and curato ....Reconsidering Australian media art history in an international context. This project will establish an unprecedented platform for the promotion and understanding of historic media art works from Australia in a burgeoning international media art scene. It will place Australian media art history within an international context by connecting with established networks of scholars and web resources worldwide. The research outcome, a foundational online resource, will provide future artists and curators with a cohesive overview of Australian media art's recent milestones and developments, crucial to making significantly innovative new works. The project will not only follow international best practice but lead in the development of new interoperability standards for rich-media web resources.Read moreRead less
Mnemoscape: a study of digital lifelog images as memory cues. This project aims to identify the qualities that make digital ‘lifelog’ photographs effective memory cues, and to establish how this new form of automatic photography may transform understandings of the relationship between images and memory. Applying insights from visual arts and interactive media to the study of episodic or ‘autobiographical memory’, the project aims to deliver comprehensive analysis of lifelog images and the condit ....Mnemoscape: a study of digital lifelog images as memory cues. This project aims to identify the qualities that make digital ‘lifelog’ photographs effective memory cues, and to establish how this new form of automatic photography may transform understandings of the relationship between images and memory. Applying insights from visual arts and interactive media to the study of episodic or ‘autobiographical memory’, the project aims to deliver comprehensive analysis of lifelog images and the conditions under which these photographs trigger vivid remembering. The project plans to derive a data-driven visualisation from its experimental study, advancing both the representation of visual autobiographical memory and practical understanding of image-based retrieval cues.Read moreRead less