Dynamic resource provisioning for autonomic management of cloud computing environments. In the next 20 years, service-oriented computing will play an important role in shaping the industry and will require cloud infrastructure hosting applications to deliver services at low cost. This project will develop technologies for self-managed cloud computing platforms that reduce usage and operational costs, thus transforming the Australian economy.
The red belly blockchain: a scalable blockchain for internet of things. This project aims to offer a blockchain that scales with the number of participants. There have been major investments in blockchain technologies during the last year as blockchains promise to disrupt industries like supply chains. Unfortunately, blockchains cannot solve this problem in their current form, because they cannot scale. They require resources that grow with the number of participants and yet fail at providing in ....The red belly blockchain: a scalable blockchain for internet of things. This project aims to offer a blockchain that scales with the number of participants. There have been major investments in blockchain technologies during the last year as blockchains promise to disrupt industries like supply chains. Unfortunately, blockchains cannot solve this problem in their current form, because they cannot scale. They require resources that grow with the number of participants and yet fail at providing increasing performance. The project will leverage many devices of limited resources to offer higher performance and will impact the distributed computing field by establishing a new connection between energy efficient systems and highly scalable distributed algorithms.Read moreRead less
Easing urban congestion through intelligent use of distributed information. Vehicle-to-vehicle wireless communication can be a solution to road traffic congestion and control without enormous additional infrastructure costs. This project will investigate the fundamental properties of such solution and to devise the practical policies and protocols resulting in interacting game-like behaviours.