Establishment of Identity from Quantitative Analysis of Facial Characteristics. This project will provide the Criminal Justice systems in Australia and Japan with more rigorous methods of identifying people from eye-witness and surveillance video reports. It builds on research previously undertaken into analysis of facial morphology, and provides an innovative approach to identification through the use of three dimensional modelling and high speed computer graphics augmented by Fourier analysis ....Establishment of Identity from Quantitative Analysis of Facial Characteristics. This project will provide the Criminal Justice systems in Australia and Japan with more rigorous methods of identifying people from eye-witness and surveillance video reports. It builds on research previously undertaken into analysis of facial morphology, and provides an innovative approach to identification through the use of three dimensional modelling and high speed computer graphics augmented by Fourier analysis of shape parameters. The project is part of a formal collaboration with the National Research Institute of Police Science in Tokyo, providing an ethnically diverse data set of three dimensional graphical and mathematical models.Read moreRead less
Computational Creativity: an evolutionary ecosystem approach. The creative industries are at the forefront of a 21st century economy. For Australia to play a leading role, artists and designers require innovative software systems that support original creative practice. Creativity is a highly sought-after yet little understood phenomena. This research will advance our understanding of creativity, developing imaginative new ways of working with technology: enabling creative outcomes that are diff ....Computational Creativity: an evolutionary ecosystem approach. The creative industries are at the forefront of a 21st century economy. For Australia to play a leading role, artists and designers require innovative software systems that support original creative practice. Creativity is a highly sought-after yet little understood phenomena. This research will advance our understanding of creativity, developing imaginative new ways of working with technology: enabling creative outcomes that are difficult or impossible to achieve with existing software tools. In a global and rapidly changing industry, this project will give Australian creative practitioners and software developers a competitive edge, enhancing our international reputation as a leader in this area.Read moreRead less
A Process-Based Approach to Generative Form Synthesis. This project addresses open problems in digital media art, introducing innovative methods for professional practitioners. Through close collaboration with a highly successful UK pioneer and his team, this research nurtures Australian expertise and scholarship. Creative industries are making an increasingly important global economic contribution. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct ....A Process-Based Approach to Generative Form Synthesis. This project addresses open problems in digital media art, introducing innovative methods for professional practitioners. Through close collaboration with a highly successful UK pioneer and his team, this research nurtures Australian expertise and scholarship. Creative industries are making an increasingly important global economic contribution. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this domain. The practical outcomes of this research find application in architecture, computer games, digital animation and new media art. This inter-disciplinary project enhances collaborative links between the research communities of Computer Science and Media Arts.Read moreRead less
Presenting graphics to blind students using a touchscreen interface extended with haptic and audio feedback. The project will develop a new device for the presentation of accessible graphics based on a touchscreen computer extended with haptic and audio feedback. The aim is to improve access to graphics and other two-dimensional information in the classroom by blind students.
Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of ....Design after Nature: Generative Models for Digital Media. The outcomes of this project address current problems in digital media design. This research will nurture emerging Australian expertise and scholarship in computational creativity. Creative industries are making an increasingly important contribution to the global economy. Related projects overseas demonstrate the potential for tangible commercial benefits as a direct result of research investment in this field. The practical outcomes of this research find application in fields such as computer games, digital animation effects and new media arts. This inter-disciplinary project will enhance collaborative links between the research communities of Computer Science, Art and Design.Read moreRead less
Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vecto ....Semantic Vectorisation: From Bitmaps to Intelligent Representations. The objective of this innovative project is to provide a solution to the open question of representing natural images by semantically rich vector graphics. The challenges are to identify key visual and temporal elements for images and videos, and efficiently decompose the visual data into semantic vector representations that are faithful to original data, compact and editable. The project aims to investigate new bitmap-to-vector conversion methods. It is expected to develop a framework where semantic labels and hyperlinks can be embedded in visual data automatically. It hopes to pioneer the creation of a web of images where the links are on image/video regions. New image simplification, stylisation, and non-photorealistic rendering methods are expected to be provided.Read moreRead less